![battlefield 3 servers shut down battlefield 3 servers shut down](https://nerdsworthacademy.com/wp-content/uploads/2012/09/bf3-2012-04-06-23-33-03-281-768x432.jpg)
If you would be able to read properly instead of judging us BEFORE we have shown off full potential then you would understand that everything is following its correct order. Second: Who said we don't support servers ?! Referring to "Extension system" like in Rome.
#Battlefield 3 servers shut down mod
Whatever happened to mod support? Ha, ZLO-EMU will be tons better if it becomes open source! They want to control everything from their end. Looks like Venice Unleashed won't be releasing any server files. Very good and wow, this all came so fast! Much faster than NoFaTe's VeniceUnleashed. Server launcher - make much less traffic between server and masterserver or work as local emulator. In shortlist - game laucher can login, select server, display disconnects errors, show main server list or repeater server list. Ability to use launcher as repeater - send packets between your clients&servers and ZLOGames masterserver (login system, statistics, server info etc.)Ģ.1 Ability to show all your servers behind repeater in ZLOGames main server list (if this option turn off - servers will be showing only to repeater clients).Ģ.2 Maybe registration will be implemented in game client (without site features for sure). Login system and statistics will work through SQLite database in same machine with launcher)Ģ.
![battlefield 3 servers shut down battlefield 3 servers shut down](https://www.giantbomb.com/a/uploads/screen_medium/6/63119/2153249-battlefield3_aftershock.jpg)
You can setup laucher as a local emulator (this function for ppl without internet. Game launcher will work with packets between client and masterserver.ġ. Launcher will be based on DLL, so everyone can write own with graphics user interface (GUI).ģ.